The action is in real time quick-thinking and risk-taking help alleviate the tedium of the constant waves. The alien menace (Greys and Bugs of various size) has some pathing and evasion ability, yet the difficulty is largely a factor of the aliens’ individual toughness and numbers, which as the game wears on, can become tedious. In what this reviewer cannot help but interpret as an agrarian-survivalist allegory against the relentless, inhuman global economy, the player may make use of 9 upgradeable weapon types across 18 cartoony, yet crisp maps. However, drawing on both the unique capabilities of the iPad platform, and the creativity of the vast tower-defense development community, Limbic has created a more accessible alternative to typical tower defense games. For many, factors such as the heavy emphasis on preparation and planning, inattention to story, and the tendency towards monotonous gameplay-all led to the genre’s bad reputation. While certain tower-defense titles such as GemCraft, (the smartly titled) Desktop Tower Defense, and my personal favorite, Gratuitous Space Battles, have achieved a moderate level of success and popularity, the subgenre still suffers from its unfair characterization as the zealously-policed niche of timid, addled nerds, tabulating and modeling their way to victory.
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